Paper Title :Arcade Car Physics in Unity 3D for Games AR/VR
Author :Amit Karmakar, Pushpa T S, M. Siva Rama Krishna
Article Citation :Amit Karmakar ,Pushpa T S ,M. Siva Rama Krishna ,
(2022 ) " Arcade Car Physics in Unity 3D for Games AR/VR " ,
International Journal of Electrical, Electronics and Data Communication (IJEEDC) ,
pp. 38-41,
Volume-10,Issue-10
Abstract : Abstract - Driving car in a game is a lot of fun, especially if the experience is in AR or VR. One can be fully immersed into the driving experience with many exciting situations. But for the experience to be immersive, the physics behind the car needs to be taken care. This can be done based on simulation physics or arcade. Using the help of the referred papers this paper attempts to create an arcade style driving physics for unity 3d game engine without the use of unity wheel colliders.
Keywords - Simulation Physics, Arcade Physics, Unity 3d, Car Physics
Type : Research paper
Published : Volume-10,Issue-10
DOIONLINE NO - IJEEDC-IRAJ-DOIONLINE-19268
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Copyright: © Institute of Research and Journals
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Published on 2023-02-02 |
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